LESSON
Youth Gambling Addiction
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LESSON: Youth Gambling Addiction
CONTENT AREA: Mental and Emotional Health
GRADE LEVEL: High School
RATING:

Synopsis

Students define gambling and learn why youth gambling is a growing concern. Students use role-plays to practice effective ways to say no to gambling.

About this Lesson
Preparation

Time Requirements

Materials & Preparation

Prepare enough copies of the Gambling Scenarios Teacher Page to give a scenario to each small group.

Copy student pages (one for each student):

Teacher page:

Background Information

Teaching Steps

  1. 1. Define gambling.

    Write the word gambling on the board. Ask students to define this word. Ask students for examples of gambling.

    Possible Responses:

    • Playing the lottery or scratch-off tickets
    • Betting on a sports team
    • Playing cards or dice for money
    • Gambling on the Internet
    • Gambling at a casino
    • Betting money on horse races
    • Betting on games of personal skill such as pool, darts, bowling, etc.

    CONCEPTS

  2. 2. Discuss categories of gamblers.

    Discuss the following categories of gambling. (See Who Gambles and Why.)

    • Social gambler
    • Problem gambler
    • Pathological gambler

    Discuss the difference between these levels of gambling. (See Who Gambles and Why.) Compare legal adult gambling behavior to gambling by adolescents. Emphasize that minors should avoid taking part in any gambling activity.

    CONCEPTS

  3. 3. Discuss youth gambling.

    Ask students to discuss youth gambling and its repercussions. Ask students why youth who gamble are more likely to engage in other high-risk behaviors. Review the reasons that adolescents gamble. See Who Gambles and Why.

    CONCEPTS

  4. 4. Students practice ways to say no to gambling.

    Student Page: Gambling: Ways to Say No

    Review previous lessons on refusal skills as needed. Distribute the student page. Ask a different volunteer to read aloud each refusal option and the example given. Ask students to come up with additional examples.

    SKILL DEVELOPMENT

Assessment

Teacher Page: Gambling Scenarios

Divide students into small work groups. Assign each group one of the five scenarios. Have each group role-play its scenario for the class, demonstrating at least three of the ways to say no to gambling.

Assessment Criteria

CONCEPTS

INTERPERSONAL COMMUNICATION

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