K-12 Health Lesson Plans and Curriculum
Lesson Plans
Lesson Overview Teaching Steps Assessment Discuss

Youth Gambling Addiction
Grade Level:  High School
Content Area:  Mental and Emotional Health
 
Synopsis

Students define gambling and learn why youth gambling is a growing concern. Students use role-plays to practice effective ways to say no to gambling.

 
About this Lesson
Key Concepts

Negative effects of youth gambling

Ways to say no to gambling


 
NHES Alignments

  • Analyze how culture supports and challenges health beliefs, practices and behaviors
  • Analyze the influence of personal values and beliefs on individual health practices and behaviors
  • Determine when professional health services may be required
  • Analyze how culture supports and challenges health beliefs, practices and behaviors
  • Implement strategies and monitor progress in achieving a personal health goal
  • Assess personal health practices and overall health status

  • Skill Emphasis

    Interpersonal Communication

    Objectives

    Students will explain why youth gambling is a problem.

    Students will demonstrate effective refusal skills related to gambling.

    Teaching Steps

    1. Define gambling.
     
    2. Discuss categories of gamblers.
     
    3. Discuss youth gambling.
     
    4. Students practice ways to say no to gambling.
     

    Assessment

    Preparation
    Materials & Preparation

    Prepare enough copies of the Gambling Scenarios Teacher Page to give a scenario to each small group.

    Copy student pages (one for each student):

    Teacher page:

    Time Requirements

    One 55-minute session.


    Background Information

    Gambling Index

    Lesson Overview Teaching Steps Assessment Discuss